“Dizzywood’s unique virtual environment offers our kids a wonderful environment in which they can learn important lessons through activities that require thoughtful decision-making. We hope the success of this program offers a model for other youth programs to follow.”
The partnership reinforces the findings of two recent studies of elementary school students conducted by UC Davis. The studies observed that children find ways to transform their experiences with technology into fun, highly organized group activities and that technology-based activities can be explicitly designed to foster social reflection and advanced planning among young children.
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Cyberbullying Prevention Curriculum Scope & Sequence: GR 6-12 [PDF] - 0 views
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B4UCopy: Copyright Awareness Curriculum for High School/Teens - 0 views
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Dizzywood Virtual World Enhances Technology Program for Kids - 0 views
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ReadWriteThink: Debating Music Downloads - 0 views
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ReadWriteThink: Online Profile: Learning Beyond the Classroom - 0 views
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EconEd Online: Trading Around the World - 0 views
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WEB|WISE|KIDS: Katie Canton Story [Video] - 0 views
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MindOH!: Thinking It Through [Cyberbullying Worksheets] - 0 views
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FRONTLINE: Growing Up Online - Teacher's Guide - 0 views
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1. Raise student and parent awareness of what cyberbullying is and why it is so harmful
2. Equip students with the skills and resources to treat eachother respectfully when using cybertechnologies
3. Give students information about how to get help if they, or others they know, are being cyber bullied
4. Teach students how to use cyber technologies in positive ways.